AI Scene Composer
Feature
# How it works
Three stages: parse the prompt → resolve references and spatial intent → emit parallel tool calls. The scene store applies them as one transaction. Render commits in real time.
# The 19 tools
add_object,update_object,remove_object,duplicate_objectapply_material_preset,set_environment,clear_sceneanimate_object,set_animation,focus_cameraalign_objects,distribute_objects,create_group,set_tags,search_selectimport_from_sketchfab,generate_layout,preview_layout,commit_layout
FAQ
How many objects can the AI place at once?
10–20 typically; the model cap is the LLM context budget. Larger scenes use chained iterations.
Can I review before commit?
Use preview_layout for a ghost preview before committing.