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30 PBR Material Presets — From Polished Steel to Frosted Glass

PBR (physically-based rendering) materials are powerful and finicky. Get the roughness and metalness off by 0.1 and your "polished steel" looks like wet plastic. To save you that problem, Yugma ships 30 named presets the AI can apply by reference.

The full list

Metals

Stone & ceramic

Wood

Glass

Fabrics & soft

Emissive

How the AI uses these

The AI Director knows every preset by name. "Switch the table to walnut" → Yugma calls apply_material_preset with presetName: "walnut". "Make the lamp glow neon purple" → emissive preset applied with intensity 3.

Custom presets

Save any material in the studio to your library; the AI Director picks it up by the name you assigned. Useful when you have a brand-color material that needs to be reused across scenes.

See the AI Materials feature →